Saturday, April 27, 2013

Scissors. Crayons. Glue. Rulers. Designing Video Games the Olde Fashioned Way

Scissors. Crayons. Glue. Rulers. Designing Video Games the Olde Fashioned Way
game art and design
Image by G A R N E T
We're going to be doing some brainstorming and preliminary design work
on our game projects. Please bring a pair of scissors, crayons, and
some paper to lecture on Tuesday. Optionally, you can bring string,
yarn, stickers, markers, hole punches, staplers, glue, rulers, or
other craft-type of items.


David Resnick showing documentation video of Undulating Flux at UCLA Design | Media Arts Game Event, 05/19/2011
game art and design
Image by G A R N E T
www.davidresnick.me/


HumSollHelmets
game art and design
Image by greyisthecolor
early sketches for a cancelled project. helmet designs. Both helmets and uniform were intended to look more parade ready than for field combat.


GruntEvolution
game art and design
Image by greyisthecolor
early sketches for a cancelled project. A progression of the design from quick black and white sketch to a more finished color concept (ideas for the helmet and chest armor were refined from here)


"Life eggs" - - - - - - - - - - - - - - - - - - - - - - (University of Art and Design)
game art and design
Image by gynti_46
Dies stellt eine neue Spieleidee dar "Lebende Eier" !
Dabei kann es wie Boule (Kommentarbild oder im Minigolfbereich eingesetzt werden.
Der Clou - durch die Eiformen und der ungleichmässigen Gewichtsverteilung, ist das voraus berechnete Wurfziel so gut wie nicht zu erreichen !

Die Burg Giebichenstein Hochschule für Kunst und Design Halle hatte vom 17. bis 19. Juli zur Jahresausstellung 2009 eingeladen, damit die Studenten ihre Werke der allgemeinen Öffentlichkeit vorstellen konnten.

www.burg-halle.de

No comments:

Post a Comment